![]() The original MP5 had a different firing sound than the retail one. #Half life source synergy softwarethat being said, the Half-Life High Definition Packcreated by Gearbox Software turned it back into an Colt Model 727 Assault Rifle. The switch to an MP5 was made early in development, replacing all Grunt rifles to the MP5 to match the player's weapon. In the playable Half-Life Alpha, the MP5 is still based on an MP5SD, but HECU Grunts use Colt 727 Rifles.However, being too close will affect the player's health, as with all explosive weapons. Therefore, getting closer to the intended victims before firing is advised, as it prevents them from running away. If the grenade launcher is used at long range, intelligent enemies can usually run away from it before it explodes.The grenade launcher is one of the few weapons that can damage a Gargantua, so one should stock up on its ammo when wanting to kill a Gargantua manually.Melee attacks or normal bullets from any sidearm are more advised. Using the grenade launcher against weak enemies, such as Headcrabs, is obviously effective but is a waste of ammunition (unless it is a group of Headcrabs).One grenade can usually kill it in one shot, and one can easily finish it off with a few bullets if it does survive the grenade. The grenade launcher is also effective against enemies that have a lot of health, such as the Alien Grunt.One grenade can kill up to five HECU soldiers with ease if it lands in the center of the group. The grenade launcher should be used to clear out large groups of enemies at once.HECU soldier threatening a scientist with his MP5. In multiplayer, the MP5 is more accurate, though the opposite was true in early versions of Half-Life.The MP5's accuracy is not increased by crouching except in the source port.Since its bullets hit instantly, the player can attack the Controller and avoid its slow-flying plasma balls with ease. The Alien Controller is easy to kill with the SMG.It does a good job with its fast rate of fire and decent accuracy, and is also useful because of its grenade launcher and the fact that the player can replenish its ammo from the dead troops. The MP5 is the basic default weapon when fighting HECU troops.With HECU soldiers, one should stay out of their effective range or make use of cover, since they have the same SMGs and slightly better accuracy. With Vortigaunts, one should remember to move often to avoid being hit by the Vortigaunts electric bolts. The MP5 is effective on small groups of Vortigaunts and HECU Marines.Generally speaking, though, the SPAS-12 shotgun is better for taking them out more quickly and efficiently. Groups of weak enemies, such as Headcrabs, Zombies or Houndeyes, can easily be killed with the MP5.Save the bullets and fire the MP5's grenade launcher instead. The player should be sure not to use the MP5's bullets against large groups of enemies for the MP5's bullets do only 5 points of damage.The recoil is increased in Half-Life: Source, effectively preventing it from tackling long-range targets. The MP5's accuracy is too bad for anything that is too far away, requiring burst-fire attacks to be used more effectively.Male Black Op firing at Shock Troopers with an MP5. However, in Half-Life: Day One and Half-Life: Opposing Force, the MP5 already holds 50 rounds when picked up.from killed enemies) also grants them only 25 rounds in reserve, but picking up individual magazines actually grants them 50 additional rounds. Every additional MP5 that the player picks up (e.g. When a player picks up an MP5 for the first time, it will have 25 rounds the player must reload the gun to get the total 50 rounds in the magazine.In Blue Shift, the MP5 is first obtained by killing a HECU soldier who was killing Harold, in the chapter Captive Freight.In Opposing Force, the MP5 is first obtained in the Chapter "We Are Pulling Out", it is found next to a dead HECU soldier who was fighting the Vortigaunts.After that, it can be found in areas controlled by the HECU and picked up from dead HECU soldiers. It can be found next to a dead HECU soldier in the first room that has sentry guns. This weapon is first obtained at the start of the Half-Life chapter "We've Got Hostiles".Both the MP5 and the Glock 17 use 9×19mm Parabellum and share the same ammunition reserve, making the MP5 and the Glock 17 very easy to find ammunition for.It does not need to be reloaded, but has a maximum capacity of ten grenades. The attached grenade launcher fires powerful explosives that will automatically explode when hitting the ground.The original HECU beret model holding an MP5. ![]()
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